错误日志
stack traceback:
cocos2d::Vec2::~Vec2, address 0x1A30620.
cocos2d::extension::EventListenerAssetsManagerEx::init, address 0x1B0FC0A.
cocos2d::FileUtils::fullPathForFilename, address 0x1C568A9.
cocos2d::SpriteFrameCache::removeSpriteFramesFromFile, address 0x1CE2FE5.
cocos2d::WavesTiles3D::clone, address 0xF39AAD.
cocos2d::WavesTiles3D::clone, address 0xF39AAD.
lua_pcall, address 0x660573C0.
cocos2d::ActionInterval::clone, address 0xDF7570.
cocos2d::ActionInterval::clone, address 0xDF7570.
cocos2d::ActionInterval::clone, address 0xDF7570.
cocos2d::Node::update, address 0x1CCEFDC.
cocos2d::Node::~Node, address 0x1CCC13B.
cocos2d::Vec3::operator>, address 0x1B0345B.
cocos2d::Scheduler::update, address 0x1BBE5D7.
cocos2d::Director::drawScene, address 0x1BAFC1A.
cocos2d::Director::mainLoop, address 0x1BB062D.
cocos2d::ActionInterval::clone, address 0xDF7570.
cocos2d::ActionInterval::clone, address 0xDF7570.
luaopen_lfs, address 0x1014C4C.
BaseThreadInitThunk, address 0x76B6FCB0.
RtlGetAppContainerNamedObjectPath, address 0x775A7B50.
RtlGetAppContainerNamedObjectPath, address 0x775A7B50.
stack traceback:
[C]: in function 'removeSpriteFramesFromFile'
[string "scripts/animation/sequFrameAnimLoaderImpSkill..."]:285: in function 'removeTextureCache'
[string "scripts/animation/sequFrameAnimLoaderImpSkill..."]:220: in function 'unloadSequAnim'
[string "scripts/animation/actorSequFrameAnimManager.lua"]:892: in function 'unloadUnusedAnimData'
[string "scripts/animation/actorSequFrameAnimManager.lua"]:922: in function 'unloadAllUnusedAnimData'
[string "scripts/gamestates/gameStateWorld.lua"]:216: in function 'CleanWorld'
[string "scripts/gamestates/gameStateWorld.lua"]:98: in function 'onExit'
[string "scripts/game/mediator/gamestates/GameStateCon..."]:70: in function 'ChangeGameState'
[string "scripts/game/mediator/gamestates/GameStateCon..."]:35: in function 'notify'
[string "scripts/framework/patterns/observer/Observer.lua"]:85: in function 'notifyObserver'
[string "scripts/framework/core/View.lua"]:114: in function 'notifyObservers'
[string "scripts/framework/patterns/facade/Facade.lua"]:331: in function 'notifyObservers'
[string "scripts/framework/patterns/facade/Facade.lua"]:314: in function 'sendNotification'
[string "scripts/game/command/gamestates/LeaveWorldCom..."]:42: in function 'execute'
[string "scripts/framework/core/Controller.lua"]:123: in function 'notify'
[string "scripts/framework/patterns/observer/Observer.lua"]:85: in function 'notifyObserver'
[string "scripts/framework/core/View.lua"]:114: in function 'notifyObservers'
[string "scripts/framework/patterns/facade/Facade.lua"]:331: in function 'notifyObservers'
[string "scripts/framework/patterns/facade/Facade.lua"]:314: in function 'sendNotification'
[string "scripts/logic/gameWorldController.lua"]:200: in function <[string "scripts/logic/gameWorldController.lua"]:186>
请官方解答下,到底哪里出了问题.
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